We’re building the future
of video editing

We’re building the future of video editing

renderr was born from simple idea: creators should spend their time creating, not editing.

Our Story

Renderr started the morning our founder, Louis Obafaiye Jr, sat down to edit another YouTube video and felt the weight of the process hit him. The filming was done, the ideas were fresh, but opening the editing software felt overwhelming. Hours of cutting footage, organising clips, applying LUTs, adjusting audio, building the timeline, and creating the first rough cut stood between him and the final video.

Louis realised something every creator eventually does
the hardest part of content creation shouldn’t be the editing.

What shocked him more was that, despite all the advances in AI and automation, no tool existed that understood a creator’s editing style, handled RAW or LOG footage properly, or built a first rough cut creators could simply refine in their editor of choice.

So he set out to build it.

Renderr was created to bridge the gap between the raw footage on your card and the polished video your audience sees. A platform that learns your pace, your colour grade, your transitions, your style and gives you the head start every creator wishes they had.

Today, Renderr is built for creators like Louis — people who want to spend more time creating, filming and telling stories, and far less time dragging clips across a timeline.

Our Values

Creator-First

Every feature we build starts with understanding creators’ real needs and challenges.

Quality Over Speed

Fast editing is great, but only if the quality matches professional standards.

Community Driven

Our roadmap is shaped by feedback from thousand of creators like you.

Ready to edit smarter?

Join 50,000+ creators who've transformed their editing workflow